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Writing to unknown register when loading a Gameboy game in Super Game boy #842

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Cibomatto2002 opened this issue Aug 4, 2017 · 3 comments

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@Cibomatto2002
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capture1-11-2017-2 06 54 am8-4-2017-9 57 13 am

[INFO] GB: Resizing SRAM to 0 bytes
[STUB] GB I/O: Writing to unknown register FF4F:00
[STUB] GB I/O: Writing to unknown register FF68:00
[STUB] GB I/O: Writing to unknown register FF6A:00
[STUB] GB I/O: Writing to unknown register FF70:01
[STUB] GB I/O: Writing to unknown register FF51:FF
[STUB] GB I/O: Writing to unknown register FF52:FF
[STUB] GB I/O: Writing to unknown register FF53:FF
[STUB] GB I/O: Writing to unknown register FF54:FF
[DEBUG] GB Serial I/O: Lockstep 0: Node init
[STUB] GB I/O: Writing to unknown register FF44:00
[INFO] GB: Resizing SRAM to 0 bytes
[STUB] GB I/O: Writing to unknown register FF4F:00
[STUB] GB I/O: Writing to unknown register FF68:00
[STUB] GB I/O: Writing to unknown register FF6A:00
[STUB] GB I/O: Writing to unknown register FF70:01
[STUB] GB I/O: Writing to unknown register FF51:FF
[STUB] GB I/O: Writing to unknown register FF52:FF
[STUB] GB I/O: Writing to unknown register FF53:FF
[STUB] GB I/O: Writing to unknown register FF54:FF
[DEBUG] GB Serial I/O: Lockstep 0: Node init
[STUB] GB: Unimplemented SGB palette overflow: 5555
[STUB] GB: Unimplemented SGB palette overflow: 5555
[STUB] GB: Unimplemented SGB palette overflow: 5555
[STUB] GB: Unimplemented SGB palette overflow: 5555

@Cibomatto2002 Cibomatto2002 changed the title Trying to load Gameboy games in Super Game Boy Writing to unknown register when loading a Gameboy game in Super Game boy Aug 4, 2017
@endrift
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endrift commented Aug 4, 2017

Fixed in 41e0014, though doing this in the first place is of questionable utility.

E] Don't worry about those warnings, they don't mean anything.

@endrift endrift closed this as completed Aug 4, 2017
@Cibomatto2002
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I was thinking if I loaded a gameboy game in super gameboy I would see something like this.
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@endrift
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endrift commented Aug 4, 2017

Unfortunately most of those assets are on the SNES side, which is HLE emulated. Without the SNES ROM there's no much you can do there.

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