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Channel Master: New features #74

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21 of 24 tasks
miquelcampos opened this issue Dec 2, 2021 · 1 comment
Closed
21 of 24 tasks

Channel Master: New features #74

miquelcampos opened this issue Dec 2, 2021 · 1 comment
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enhancement New feature or request
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@miquelcampos
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miquelcampos commented Dec 2, 2021

Namespaces by channel

  • support namespace by channel
  • name space can be store by channel and also fall back to default channel

Muti attr channel

  • 1 channel in the channel master can drive 2 or more channels from different nodes. If the channel has the same name

Other

  • OZONE: Support for attr not in transforms. Tested and looks like is working
  • OZONE: Infinite slider with precision without using the middle click Houdini style
2023-02-02_15h20_11.mp4

  • sliding value ladder should be a single undo
  • Right-click reset does not work when loading a character model in Reference.
  • A button to reset all blendshapes in the selected tab to their default values.
  • I want a button to reset all blendshapes in the selected tab to their default values, like an All Reset button.
    • The default value may be 0 or 1 depending on the blendshape, so it may not simply be set to 0. We need to store the default value used in creation time
    • The default value is set when the ChannelMaster is registered.
    • I want a button to set the reset value
  • select all host command from all the channel in all the tabs. >>> to help creating clips or poses in studio library
  • The value can be up to two decimal places. or change the number the digits
  • Can the Sync Graph Editor in the Display menu be made into a button?
    • Auto Sync and Update Value while scrubbing in the Display menu should be turned on by default. add settings to allow user to configure defaults.
  • option to make optional the use of external data
  • command to bake/copy the external. Like save.?? is already working?
  • The key button should only create a key. add setting to make optional by user.
    • I want the key button to only create a key. I want it to not erase a key when a key has already been typed.
  • .If I select multiple items and move the slider, I want the same value to be entered in multiple items.
    e.g.) If I select eyeL and eyeR and move the slider to 0.5, 0.5 will be entered in both.

  • delete keyframe button. (work on selected)
  • key all work on selected
  • option for key or delete all on only selected
@miquelcampos miquelcampos added the enhancement New feature or request label Dec 2, 2021
@miquelcampos miquelcampos self-assigned this Dec 2, 2021
@miquelcampos miquelcampos added this to To Do in mGear 4.x via automation Dec 2, 2021
@miquelcampos miquelcampos moved this from To Do to WIP in mGear 4.x Dec 20, 2021
miquelcampos added a commit that referenced this issue Jan 25, 2022
…each node, not as a general configuration for the tool #74
miquelcampos added a commit that referenced this issue Jan 25, 2022
@miquelcampos miquelcampos moved this from WIP to To Do in mGear 4.x Nov 25, 2022
@miquelcampos miquelcampos moved this from To Do to WIP in mGear 4.x Nov 28, 2022
@miquelcampos miquelcampos moved this from WIP to To Do in mGear 4.x Dec 19, 2022
@miquelcampos miquelcampos moved this from To Do to WIP in mGear 4.x Jan 23, 2023
@miquelcampos
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store and restore creation value.
Now there is a differentiation between the default value and the current value when the channel master node was created
Screenshot 2023-01-25 at 12 30 10

miquelcampos added a commit that referenced this issue Jan 26, 2023
miquelcampos added a commit that referenced this issue Apr 10, 2023
miquelcampos added a commit that referenced this issue Apr 11, 2023
mGear 4.x automation moved this from WIP to 4.1.x Apr 24, 2023
miquelcampos added a commit that referenced this issue Jul 11, 2023
…patibility with old Maya version with python 2 #74
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