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Axiom

An implementation of the 3D board game Axiom in Java and C#.

We use the original play by email notation to record the board state and moves. Currently all in the terminal, hoping to provide visuals through Unity soon.

Players

Human

Select your move when prompted from the list provided.

Random

A random move from the available options is selected uniformly.

Alpha-Beta

Moves are ordered to have Sceptre moves evaluated first, followed by Cube moves. Currently 4-ply search is feasible.

Monte Carlo Tree Search

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An implementation of the 3D board game Axiom in Java. Used for research on AI, both alpha-beta and monte-carlo strategies are being explored.

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