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[Multiverse] Can't launch to moon [fixed using different config] #2191

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scorpius80 opened this issue May 13, 2016 · 6 comments
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[Multiverse] Can't launch to moon [fixed using different config] #2191

scorpius80 opened this issue May 13, 2016 · 6 comments
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@scorpius80
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Built a ship, can get to the planet selection screen.. select moon, press launch... and nothing... just stays in the planet screen. Can return to overworld, but that's it. Just created with the latest copy of galacticraft, so I am confused. Ideas?

@EzerArch
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Right before the launch, does the countdown keep resetting/lagging?

@scorpius80
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Nope. I launch fine, get to the planet selection screen, but the launch button does nothing with the moon selected

@Adkkid
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Adkkid commented May 19, 2016

I'm having a similar problem, with all planets. Im not sure if its the same as you, but the launch button is red, and the tier requirement is also red. However, this is only happening on a server. The same modpack in single player works just fine. Is anyone aware of an issue with Thermos 55, Multiverse 2.5, and Galacticraft version 413-454 causing this? Ive been tearing my hair out trying to find the problem.

@BlesseNtumble
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@Adkkid need sync configs. Client configs = Server configs.

@Adkkid
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Adkkid commented May 20, 2016

Oh, whoops. Forgot to update this when I figured it out. I spent a few hours trying some different things, and as I thought, it was a plugin problem. It looks like by having the dimensions set to auto load and keep the spawn region in memory via Multiverse AND using the static loading from Galacticraft, it prevented our Cauldron.yml from forcing the world to stay loaded.

I probably should have figured it out sooner, but it looks like it was just a config problem on our end and not an actual bug. Thanks, though, @BlesseNtumble

@radfast
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radfast commented Jun 25, 2016

@Adkkid Thanks for replying with how you fixed it. Probably that will help somebody else who comes across this in a search.

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