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Mapping assist options #19

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ghost opened this issue Feb 14, 2017 · 3 comments
Open

Mapping assist options #19

ghost opened this issue Feb 14, 2017 · 3 comments
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enhancement New feature or request

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@ghost
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ghost commented Feb 14, 2017

In order to facilitate user scripted mapping the addition of a 'showroomid' or similar setting for mortals would be very useful.

@XanderAshe
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XanderAshe commented Feb 14, 2017 via email

@ghost
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ghost commented Feb 14, 2017

Improving functionality shouldn't be shot down by the mild inconvenience of slightly rebuilding some maze exits. That's all it would take to keep mazes relevant if that is the turn off. Make the maze harder.

Or implement an out of band protocol to transmit roomid that will never be seen but can still be used for mapping. One can then add a builder room creation variable that enables or disables this out of band send for that specific room. (a noidsend flag, or similar) Obviously this is more complex but you get to keep your precious mazes they way they are.

Can we talk about how mazes are kinda ridiculous considering everyone is carrying around a datapad?

@michaelirick michaelirick added the enhancement New feature or request label Feb 15, 2017
@XanderAshe
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XanderAshe commented Feb 17, 2017 via email

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