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Memory leak when starting IMU #1230
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Could you please provide more precise repro steps? Is this C/C++ or C#? |
Steps to reproduce:
|
Same issue on my side |
The issue is also occurring in C# and Unity3D. You can reproduce it easily: Unity3D
On some computers, |
I discovered this issue too, with nuget package Microsoft.Azure.Kinect.Sensor 1.4.1. Are there going to be an update in the future @qm13 ? |
This is still an open issue. I've just spent couple of hours trying to find a memory leak in my code and it turned out to be this bug related to the IMU. :( |
When starting the IMU with
_device.StartImu();
the memory consumption increases steadily. As soon as I stop the imu with
_device.StopImu();
the memory consumption does not increase anymore.
Expected behavior
Starting the Imu should not create a memory leak.
Desktop:
RGB camera firmware: 1.6.98
Depth camera firmware: 1.6.70
Depth config file: 6109.7
Audio firmware: 1.6.14
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