Changed MiniEngine RT sample to work with multiple BLASes #790
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The sample was designed to support multiple BLASes, but it had a bug which probably prevented it from working. All BLAS builds were assigned the same scratch buffer memory, but without a UAV barrier between builds, memory corruption could occur. This was probably avoided by only creating one BLAS. I updated the sample to create a BLAS per mesh and assign each build its own scratch buffer. The alternative was to issue UAV barriers, but this prevents the driver from batching (simultaneous) builds.