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Add support for generating dual-parabola environment maps #14

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walbourn opened this issue Feb 8, 2016 · 4 comments
Open

Add support for generating dual-parabola environment maps #14

walbourn opened this issue Feb 8, 2016 · 4 comments
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tools Applies to texconv, texdiag, texassemble, etc.

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@walbourn
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walbourn commented Feb 8, 2016

Heidrich & Seidel, “View-independent Environment Maps”, Eurographics Workshop on Graphics Hardware, 1998. link

Zink, "Dual Paraboloid Mapping in the Vertex Shader".
link

Kilgard. "View Independent Environment Mapping with Dual Paraboliod Map". NVIDIA. link

Converting to/from cubemaps

@walbourn
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In other words, given six faces of a cubemap, generate a dual-parabola environment map from it.

@walbourn walbourn added tools Applies to texconv, texdiag, texassemble, etc. and removed enhancement labels Sep 21, 2016
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Be sure to resolve this issue when this tool is ready: walbourn/directxtk12test#21

@walbourn walbourn self-assigned this Aug 18, 2021
@walbourn walbourn pinned this issue Oct 16, 2021
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Work in progress for this is in the texenvmap branch.

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microsoft/DirectXTK#342

@walbourn walbourn unpinned this issue Jan 26, 2023
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