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  1. The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

    C++ 1.9k 419

  2. DirectXTex texture processing library

    C++ 1.2k 339

  3. DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

    C++ 965 175

  4. The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

    C++ 862 206

  5. UVAtlas isochart texture atlas

    C++ 580 117

  6. DirectXMesh geometry processing library

    C++ 523 126

1,112 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri

Contribution activity

September 2021

Created a pull request in microsoft/DirectXTK that received 10 comments

Adding ModelBone support for transform hierarchies

Adds the ModelBone class to DirectX Tool Kit's Model support, with loading from SDKMESH and CMO files. Includes the bone transforms and inverse bi…

+758 −99 10 comments
Opened 5 other pull requests in 4 repositories
microsoft/Xbox-GDK-Samples 1 open 1 merged
walbourn/directxmathtest 1 merged
walbourn/directxtktest 1 open
microsoft/DirectXMath 1 merged
Reviewed 5 pull requests in 3 repositories

Created an issue in microsoft/DirectXTK that received 2 comments

Model supports ModelBone support for frame heirarchies

The XNA Game Studio Model loads ModelBone information to support frame hierarchy for rigid-body animation. SDKMESH format includes such a frame hei…

Opened 1 other issue in 1 repository
microsoft/DirectXTK 1 open

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