New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
HoloToolkit-Example TextPrefabSamplesTest broken with Missing Prefab error #346
Comments
@dbastienMS just mentioned to me that you might be missing meta files. |
Created new pull request with added .meta files. |
Still broken. Looks like there is a Scripts.meta but no Scripts folder to go with it. |
@NeerajW the shader probably just needs to be recompiled. |
@HodgsonSDAS nope. There was a shader namespace change and it had to be re-applied to the component. |
Fixed with PR #351 |
Repro steps:
Observe issue:
I guess this could be due to either some different version of Unity being used to check in or may be the font dependency? The original prefabs look fine though. It's hard to tell what these prefabs are.
The text was updated successfully, but these errors were encountered: