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Non-uniform scaling option for Bounding Box #6734

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danielescudero opened this issue Nov 25, 2019 · 4 comments · Fixed by #8293
Closed

Non-uniform scaling option for Bounding Box #6734

danielescudero opened this issue Nov 25, 2019 · 4 comments · Fixed by #8293
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Feature Request Feature request from the community UX Controls - Bounds Control formerly known as BoundingBox

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@danielescudero
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Problem
As a developer I'd like to be able to enlarge (scale) a backplate or slate in order to fit more content inside. I'd like to make it wider or taller and not be limited to uniform scaling.

Solution
Allowing for a boolean value that toggles uniform/non-uniform scaling in the editor. Uniform by default of course.

Alternatives
Consider an OnScaleUpdated UnityEvent so we can re-layout content while it is scaling.
@thalbern :)

@danielescudero danielescudero added the Feature Request Feature request from the community label Nov 25, 2019
@thalbern thalbern added the UX Controls - Bounds Control formerly known as BoundingBox label Nov 26, 2019
@thalbern thalbern self-assigned this Nov 26, 2019
@FlorianJa
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FlorianJa commented Dec 6, 2019

@thalbern are you already working on this?

@Lukas-dev-threads
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Lukas-dev-threads commented Apr 17, 2020

I would love to use the bounding box in my application if it could be scaled non-uniformly.

@thalbern Are there any updates on the topic ?

@FlorianJa
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@thalbern, @danielescudero: Are there any updates?

@thalbern
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sry this took so long, but working on it now!

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Labels
Feature Request Feature request from the community UX Controls - Bounds Control formerly known as BoundingBox
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4 participants