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Changed SpeechInteractor so voice commands enabled when an interactable isHovered #11462

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marlenaklein-msft
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Overview

Update the SpeechInteractor component so that voice commands are enabled when an interactable isHovered instead of IsGazeHovered. Allows the use of voice commands with far rays, pinch interactors.

@marlenaklein-msft marlenaklein-msft merged commit ee51f04 into microsoft:mrtk3 Apr 12, 2023
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@AMollis AMollis changed the title Voice Commands When Interactable isHovered Changed SpeechInteractor so voice commands enabled when an interactable isHovered Apr 28, 2023
drusk-unity pushed a commit to drusk-unity/MixedRealityToolkit-Unity that referenced this pull request Jun 26, 2023
Updates the SpeechInteractor component so that voice commands are enabled when an interactable isHovered instead of IsGazeHovered. Allows the use of voice commands with far rays, pinch interactors.
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3 participants