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Fixed bug where the pinch strength defaults were inverted #9576

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merged 1 commit into from
Mar 30, 2021

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RogPodge
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@RogPodge RogPodge commented Mar 30, 2021

Overview

The pinch strength values were inverted, making the pinch bool flicker on oculus. This fixes the values so that it's harder to exit pinch once the gesture is raised

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@RogPodge
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/azp run

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Azure Pipelines successfully started running 2 pipeline(s).

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Platform - Oculus Issues specific to Oculus devices and the Oculus platform
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Successfully merging this pull request may close these issues.

Click flickering rapidly on 2 finger pinch - Quest
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