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I noticed that VIBE outputs 3D rotation data for each joint which is used by the RocketBox avatars to determine the pose in each frame. I am planning on using MediaPipe Pose instead. MediaPipe outputs (x,y,z) co-ordinates (i.e. 3D translation data) for each joint. I was wondering whether RocketBox avatars take input in this format?
The text was updated successfully, but these errors were encountered:
I noticed that VIBE outputs 3D rotation data for each joint which is used by the RocketBox avatars to determine the pose in each frame. I am planning on using MediaPipe Pose instead. MediaPipe outputs (x,y,z) co-ordinates (i.e. 3D translation data) for each joint. I was wondering whether RocketBox avatars take input in this format?
The text was updated successfully, but these errors were encountered: