Remove members from getAccessibleSymbolChain walk #7532
Merged
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Fixes #6642 and #4600
The symbolDisblayBuilder walks up the tree to see if a symbol is accessible by a given name at a given location. It inspects the symbol tables in each enclosing scope (akin to what resolveName does). Previously we considered members in a class or an interface to be in scope. this caused them to incorrectly shadow declarations with the same name. The fix is to remove that.
Most of the changes are to symbol baselines, the change impacts how symbol names are serialized for members. arguably now is better, though either ways the symbol names do not manifest to the user.