Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

opengles3 #134

Open
elhassanabdou opened this issue Oct 6, 2017 · 3 comments
Open

opengles3 #134

elhassanabdou opened this issue Oct 6, 2017 · 3 comments
Assignees

Comments

@elhassanabdou
Copy link

Are there any plan to support the use of opengles3.0 instead opengles2.0 for this branch soon?

@austinkinross
Copy link
Member

ms-master supports OpenGL ES 3.0 on most modern PCs and devices. Please see this section of our README for more details: https://github.com/Microsoft/angle#feature-support

@elhassanabdou
Copy link
Author

elhassanabdou commented Oct 6, 2017 via email

@austinkinross
Copy link
Member

Hi Elhassan, thanks for clarifying your branch. Note that this 'Issues' section is shared between all of this repository's branches (including ms-master and ms-holographic-experimental), so an issue against a specific branch needs to say which branch it is referring to.

ms-master currently doesn't support HoloLens, and it has diverged substantially from ms-holographic-experimental so I don't recommend attempting to merge them.

@MikeRiches owns the ms-holographic-experimental branch and can maybe comment on its OpenGL ES 3.0 status.

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants