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The Windows ARM 32-bit platform requires ARMv7, while the Windows ARM 64-bit platform requires ARMv8. Therefore, DirectXMath can make use of additional ARMv8 ARM-NEON intrinsics for dividing, rounding, and half-precision conversion on the ARM64 platform:
The Windows ARM 32-bit platform requires ARMv7, while the Windows ARM 64-bit platform requires ARMv8. Therefore, DirectXMath can make use of additional ARMv8 ARM-NEON intrinsics for dividing, rounding, and half-precision conversion on the ARM64 platform:
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