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We're looking at allowing the device to be provided for the test (a sort of middle-ground between "do everything from the test description" and "we've got a window ready for display, please hook into that"). Stay tuned.
The DXIL tests in
clang-hlsl-tests.dll
do not all support running on hardware (without source modifications).ShaderOpTest.h:
ShaderOpTest.cpp:
There are no other accesses (in particular, writes) to
UseWarpDevice
, meaning all runs will use WARP, regardless of hardware support.The text was updated successfully, but these errors were encountered: