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[sdl2] Update to 2.0.16 #19509
[sdl2] Update to 2.0.16 #19509
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Pushed merge with master because the VMs for the running validation build are being removed. |
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After committing all other changes, the version database must be updated
git add -u && git commit
git checkout e22f9d7d70e61b8b0cfe1c0adacee69bf6f8365b -- versions
./vcpkg x-add-version --all
Diff
diff --git a/versions/s-/sdl2.json b/versions/s-/sdl2.json
index 6609a08..5efb1b2 100644
--- a/versions/s-/sdl2.json
+++ b/versions/s-/sdl2.json
@@ -1,8 +1,8 @@
{
"versions": [
{
- "git-tree": "fec1e07ad2ee9d71c23fc559f37031206ef1577c",
- "version-semver": "2.0.16",
+ "git-tree": "e4023279ca9be302f9425b24f2a5eacad1c003ad",
+ "version": "2.0.16",
"port-version": 0
},
{
Finally, the commit history is a mess, but I think I got it right. On UWP, I had to remove the static libs definition in the pkgconfig file and to disable the SDL2main target lookup in SDL2Config.cmake because we don't ship the sdl2main on this platform. |
FeATURE vulkan tested successfully in the following triplet:
|
Update the SDL2 port from 2.0.14 to 2.0.16 :
https://github.com/libsdl-org/SDL/releases/tag/release-2.0.16
I removed three files :
I was able to build with the Vulkan feature with success on Windows.