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When reconnecting to the remote fails (e.g. due to an ssh timeout) I can retry, but after it succeeds, my previous session is lost - any editors I had open before are gone.
This is extremely annoying because you may have kept specific editors open to remind you what you were working on, and while restarting for an update or any other reason is not very disruptive (otherwise I wouldn't do it), losing the open editors IS annoying.
Extension version: 0.64.0
VS Code version: Code - Insiders 1.54.0-insider (4e1234963a10831b2cf76ff08c4c657e3b7a2866, 2021-02-24T05:16:17.421Z)
OS version: Windows_NT x64 10.0.19042
Remote OS version: Linux x64 5.4.72-gentoo
System Info
Item
Value
CPUs
AMD Ryzen 7 2700X Eight-Core Processor (16 x 3693)
We have related issues tracking disconnects and the behavior to handle them: https://github.com/microsoft/vscode-remote-release/issues/1087, #1257, #3096. To help with tracking, do you think your issue relates to any of those as well? Although it seems like the preservation of editors would technically be a new request.
Issue Type: Bug
When reconnecting to the remote fails (e.g. due to an ssh timeout) I can retry, but after it succeeds, my previous session is lost - any editors I had open before are gone.
This is extremely annoying because you may have kept specific editors open to remind you what you were working on, and while restarting for an update or any other reason is not very disruptive (otherwise I wouldn't do it), losing the open editors IS annoying.
Extension version: 0.64.0
VS Code version: Code - Insiders 1.54.0-insider (4e1234963a10831b2cf76ff08c4c657e3b7a2866, 2021-02-24T05:16:17.421Z)
OS version: Windows_NT x64 10.0.19042
Remote OS version: Linux x64 5.4.72-gentoo
System Info
gpu_compositing: enabled
multiple_raster_threads: enabled_on
oop_rasterization: enabled
opengl: enabled_on
protected_video_decode: unavailable_off
rasterization: enabled
skia_renderer: enabled_on
video_decode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
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