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Fixes #6710: Correctly model the case where the slider is artificiall…
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…y inflated in size
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alexdima committed Jun 6, 2017
1 parent 31a4293 commit a25ffe6
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Showing 2 changed files with 66 additions and 68 deletions.
117 changes: 51 additions & 66 deletions src/vs/base/browser/ui/scrollbar/scrollbarState.ts
Original file line number Diff line number Diff line change
Expand Up @@ -54,23 +54,13 @@ export class ScrollbarState {
* `visibleSize` - `oppositeScrollbarSize`
*/
private _computedAvailableSize: number;

/**
* `computedAvailableSize` - 2 * `arrowSize`
*/
private _computedRepresentableSize: number;

/**
* `computedRepresentableSize` / `scrollSize`
*/
private _computedRatio: number;

/**
* (`scrollSize` > `visibleSize`)
* (`scrollSize` > 0 && `scrollSize` > `visibleSize`)
*/
private _computedIsNeeded: boolean;

private _computedSliderSize: number;
private _computedSliderRatio: number;
private _computedSliderPosition: number;

constructor(arrowSize: number, scrollbarSize: number, oppositeScrollbarSize: number) {
Expand All @@ -83,10 +73,9 @@ export class ScrollbarState {
this._scrollPosition = 0;

this._computedAvailableSize = 0;
this._computedRepresentableSize = 0;
this._computedRatio = 0.1;
this._computedIsNeeded = false;
this._computedSliderSize = 0;
this._computedSliderRatio = 0;
this._computedSliderPosition = 0;

this._refreshComputedValues();
Expand Down Expand Up @@ -130,56 +119,46 @@ export class ScrollbarState {
return false;
}

private _refreshComputedValues(): void {
const oppositeScrollbarSize = this._oppositeScrollbarSize;
const arrowSize = this._arrowSize;
const visibleSize = this._visibleSize;
const scrollSize = this._scrollSize;
const scrollPosition = this._scrollPosition;

let computedAvailableSize = Math.max(0, visibleSize - oppositeScrollbarSize);
let computedRepresentableSize = Math.max(0, computedAvailableSize - 2 * arrowSize);
let computedRatio = scrollSize > 0 ? (computedRepresentableSize / scrollSize) : 0;
let computedIsNeeded = (scrollSize > visibleSize);

let computedSliderSize: number;
let computedSliderPosition: number;
private static _computeValues(oppositeScrollbarSize: number, arrowSize: number, visibleSize: number, scrollSize: number, scrollPosition: number) {
const computedAvailableSize = Math.max(0, visibleSize - oppositeScrollbarSize);
const computedRepresentableSize = Math.max(0, computedAvailableSize - 2 * arrowSize);
const computedIsNeeded = (scrollSize > 0 && scrollSize > visibleSize);

if (!computedIsNeeded) {
computedSliderSize = computedRepresentableSize;
computedSliderPosition = 0;
} else {
computedSliderSize = Math.floor(visibleSize * computedRatio);
computedSliderPosition = Math.floor(scrollPosition * computedRatio);

if (computedSliderSize < MINIMUM_SLIDER_SIZE) {
// We must artificially increase the size of the slider, since the slider would be too small otherwise
// The effort is to keep the slider centered around the original position, but we must take into
// account the cases when the slider is too close to the top or too close to the bottom

let sliderArtificialOffset = (MINIMUM_SLIDER_SIZE - computedSliderSize) / 2;
computedSliderSize = MINIMUM_SLIDER_SIZE;

computedSliderPosition -= sliderArtificialOffset;

if (computedSliderPosition + computedSliderSize > computedRepresentableSize) {
// Slider is too close to the bottom, so we glue it to the bottom
computedSliderPosition = computedRepresentableSize - computedSliderSize;
}

if (computedSliderPosition < 0) {
// Slider is too close to the top, so we glue it to the top
computedSliderPosition = 0;
}
}
// There is no need for a slider
return {
computedAvailableSize: Math.round(computedAvailableSize),
computedIsNeeded: computedIsNeeded,
computedSliderSize: Math.round(computedRepresentableSize),
computedSliderRatio: 0,
computedSliderPosition: 0,
};
}

this._computedAvailableSize = Math.round(computedAvailableSize);
this._computedRepresentableSize = Math.round(computedRepresentableSize);
this._computedRatio = computedRatio;
this._computedIsNeeded = computedIsNeeded;
this._computedSliderSize = Math.round(computedSliderSize);
this._computedSliderPosition = Math.round(computedSliderPosition);
// We must artificially increase the size of the slider if needed, since the slider would be too small to grab with the mouse otherwise
const computedSliderSize = Math.round(Math.max(MINIMUM_SLIDER_SIZE, Math.floor(visibleSize * computedRepresentableSize / scrollSize)));

// The slider can move from 0 to `computedRepresentableSize` - `computedSliderSize`
// in the same way `scrollPosition` can move from 0 to `scrollSize` - `visibleSize`.
const computedSliderRatio = (computedRepresentableSize - computedSliderSize) / (scrollSize - visibleSize);
const computedSliderPosition = (scrollPosition * computedSliderRatio);

return {
computedAvailableSize: Math.round(computedAvailableSize),
computedIsNeeded: computedIsNeeded,
computedSliderSize: Math.round(computedSliderSize),
computedSliderRatio: computedSliderRatio,
computedSliderPosition: Math.round(computedSliderPosition),
};
}

private _refreshComputedValues(): void {
const r = ScrollbarState._computeValues(this._oppositeScrollbarSize, this._arrowSize, this._visibleSize, this._scrollSize, this._scrollPosition);
this._computedAvailableSize = r.computedAvailableSize;
this._computedIsNeeded = r.computedIsNeeded;
this._computedSliderSize = r.computedSliderSize;
this._computedSliderRatio = r.computedSliderRatio;
this._computedSliderPosition = r.computedSliderPosition;
}

public getArrowSize(): number {
Expand Down Expand Up @@ -214,24 +193,30 @@ export class ScrollbarState {
return (this._computedSliderPosition + this._computedSliderSize / 2);
}

private _convertSliderPositionToScrollPosition(desiredSliderPosition: number): number {
return desiredSliderPosition / this._computedRatio;
}

/**
* Compute a desired `scrollPosition` such that `offset` ends up in the center of the slider.
* `offset` is based on the same coordinate system as the `sliderPosition`.
*/
public getDesiredScrollPositionFromOffset(offset: number): number {
if (!this._computedIsNeeded) {
// no need for a slider
return 0;
}

let desiredSliderPosition = offset - this._arrowSize - this._computedSliderSize / 2;
return this._convertSliderPositionToScrollPosition(desiredSliderPosition);
return Math.round(desiredSliderPosition / this._computedSliderRatio);
}

/**
* Compute a desired `scrollPosition` such that the slider moves by `delta`.
*/
public getDesiredScrollPositionFromDelta(delta: number): number {
if (!this._computedIsNeeded) {
// no need for a slider
return 0;
}

let desiredSliderPosition = this._computedSliderPosition + delta;
return this._convertSliderPositionToScrollPosition(desiredSliderPosition);
return Math.round(desiredSliderPosition / this._computedSliderRatio);
}
}
17 changes: 15 additions & 2 deletions src/vs/base/test/browser/ui/scrollbar/scrollbarState.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -15,11 +15,24 @@ suite('ScrollbarState', () => {
actual.setScrollPosition(32787);

assert.equal(actual.getArrowSize(), 0);
assert.equal(actual.getScrollPosition(), 32787);
assert.equal(actual.getRectangleLargeSize(), 339);
assert.equal(actual.getRectangleSmallSize(), 14);
assert.equal(actual.isNeeded(), true);
assert.equal(actual.getSliderSize(), 20);
assert.equal(actual.getSliderPosition(), 252);
assert.equal(actual.getSliderCenter(), 262);
assert.equal(actual.getSliderPosition(), 249);
assert.equal(actual.getSliderCenter(), 259);


assert.equal(actual.getDesiredScrollPositionFromOffset(259), 32849);
actual.setScrollPosition(32849);
assert.equal(actual.getArrowSize(), 0);
assert.equal(actual.getScrollPosition(), 32849);
assert.equal(actual.getRectangleLargeSize(), 339);
assert.equal(actual.getRectangleSmallSize(), 14);
assert.equal(actual.isNeeded(), true);
assert.equal(actual.getSliderSize(), 20);
assert.equal(actual.getSliderPosition(), 249);
assert.equal(actual.getSliderCenter(), 259);
});
});

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