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Font family stopped working after update. #214461
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Yeap - just updated and had the same issue. |
For clarity, these are the settings I had relating to fonts/colors/tokens: "editor.fontFamily": "Operator Mono, Menlo, Monaco, 'Courier New', monospace",
"editor.fontSize": 14,
"editor.tokenColorCustomizations": {
"textMateRules": [
{
"scope": [
"comment",
"constant.language",
"keyword.control",
"keyword.operator.expression",
"keyword.other",
"keyword.operator.new",
"variable.language",
"entity.other.attribute-name",
"storage"
],
"settings": {
"fontStyle": "italic"
}
},
{
"scope": [
"storage.type.function.arrow"
],
"settings": {
"fontStyle": ""
}
}
]
}, |
Here's my only font customization:
|
yep, went all bold for me! |
This issue started happening for me this morning, also after updating to v1.90.0. It appears to be forcing use of bold in my case (with Operator Mono), as the dollar sign glyph in the font is different for bold than for all other weights and it appears that way regardless of how it’s configured. Setting |
Duplicate of #214390 |
Type: Bug
I updated VSCode this morning, and my font family no longer works. I use "Source Code Pro Medium", and it has been working for months until this morning. If I change it to "Source Code Pro", that works, but I want the Medium weight.
Version: 1.90.0 (Universal)
Commit: 89de5a8
Date: 2024-06-04T19:34:44.157Z
Electron: 29.4.0
ElectronBuildId: 9593362
Chromium: 122.0.6261.156
Node.js: 20.9.0
V8: 12.2.281.27-electron.0
OS: Darwin arm64 23.5.0
VS Code version: Code 1.90.0 (Universal) (89de5a8, 2024-06-04T19:34:44.157Z)
OS version: Darwin arm64 23.5.0
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
webgl: enabled
webgl2: enabled
webgpu: enabled
Extensions (12)
A/B Experiments
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