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Fix platform detection after Node.js 21 #200935

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Dec 16, 2023
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48 changes: 24 additions & 24 deletions src/vs/base/common/platform.ts
Original file line number Diff line number Diff line change
Expand Up @@ -75,31 +75,8 @@ interface INavigator {
}
declare const navigator: INavigator;

// Web environment
if (typeof navigator === 'object' && !isElectronRenderer) {
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Previous detection expect that Node.js doesn't have navigator, now Node.js 21 had, with navigator.userAgent === 'Node.js/21' .

_userAgent = navigator.userAgent;
_isWindows = _userAgent.indexOf('Windows') >= 0;
_isMacintosh = _userAgent.indexOf('Macintosh') >= 0;
_isIOS = (_userAgent.indexOf('Macintosh') >= 0 || _userAgent.indexOf('iPad') >= 0 || _userAgent.indexOf('iPhone') >= 0) && !!navigator.maxTouchPoints && navigator.maxTouchPoints > 0;
_isLinux = _userAgent.indexOf('Linux') >= 0;
_isMobile = _userAgent?.indexOf('Mobi') >= 0;
_isWeb = true;

const configuredLocale = nls.getConfiguredDefaultLocale(
// This call _must_ be done in the file that calls `nls.getConfiguredDefaultLocale`
// to ensure that the NLS AMD Loader plugin has been loaded and configured.
// This is because the loader plugin decides what the default locale is based on
// how it's able to resolve the strings.
nls.localize({ key: 'ensureLoaderPluginIsLoaded', comment: ['{Locked}'] }, '_')
);

_locale = configuredLocale || LANGUAGE_DEFAULT;
_language = _locale;
_platformLocale = navigator.language;
}

// Native environment
else if (typeof nodeProcess === 'object') {
if (typeof nodeProcess === 'object') {
_isWindows = (nodeProcess.platform === 'win32');
_isMacintosh = (nodeProcess.platform === 'darwin');
_isLinux = (nodeProcess.platform === 'linux');
Expand All @@ -124,6 +101,29 @@ else if (typeof nodeProcess === 'object') {
_isNative = true;
}

// Web environment
else if (typeof navigator === 'object' && !isElectronRenderer) {
_userAgent = navigator.userAgent;
_isWindows = _userAgent.indexOf('Windows') >= 0;
_isMacintosh = _userAgent.indexOf('Macintosh') >= 0;
_isIOS = (_userAgent.indexOf('Macintosh') >= 0 || _userAgent.indexOf('iPad') >= 0 || _userAgent.indexOf('iPhone') >= 0) && !!navigator.maxTouchPoints && navigator.maxTouchPoints > 0;
_isLinux = _userAgent.indexOf('Linux') >= 0;
_isMobile = _userAgent?.indexOf('Mobi') >= 0;
_isWeb = true;

const configuredLocale = nls.getConfiguredDefaultLocale(
// This call _must_ be done in the file that calls `nls.getConfiguredDefaultLocale`
// to ensure that the NLS AMD Loader plugin has been loaded and configured.
// This is because the loader plugin decides what the default locale is based on
// how it's able to resolve the strings.
nls.localize({ key: 'ensureLoaderPluginIsLoaded', comment: ['{Locked}'] }, '_')
);

_locale = configuredLocale || LANGUAGE_DEFAULT;
_language = _locale;
_platformLocale = navigator.language;
}

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@kkocdko kkocdko Dec 15, 2023

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Only reorder two code block, without change the block content.

// Unknown environment
else {
console.error('Unable to resolve platform.');
Expand Down