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m_gameInput->GetCurrentReading always returns 0x838a0003 #25

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luqiming666 opened this issue Mar 6, 2023 · 2 comments
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m_gameInput->GetCurrentReading always returns 0x838a0003 #25

luqiming666 opened this issue Mar 6, 2023 · 2 comments
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@luqiming666
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luqiming666 commented Mar 6, 2023

Sample project: Gamepad or GamepadVibration
m_gameInput->GetCurrentReading always returns 0x838a0003. WHAT DOES IT MEAN?

There's no definition for this code in XGameErr.h.

I've connected a Xbox Controller Series X to my Win 11 PC for sure.

no_controller_connected

@walbourn
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walbourn commented Mar 7, 2023

That's "ERROR_PATH_NOT_FOUND".

Do you have the Game Runtime installed and the associated "GameInput" service running on the system?

@walbourn walbourn added the question Further information is requested label Mar 7, 2023
@luqiming666
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I installed GDK-October_2022_Update_2.
I just ran services.msc, and found that "GameInput Service" and "Gaming Services" were running...
Then I ran the sample codes agian. It works now :)

Thanks.

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