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Height Map LUT Fix #1

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clementvalla opened this issue Jan 30, 2013 · 0 comments
Open

Height Map LUT Fix #1

clementvalla opened this issue Jan 30, 2013 · 0 comments

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@clementvalla
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I found that the Heights from the LUTs are correct, they are just offset by one column.

If you replace this line in the code: off += int(col - 1) * 2**zoom

with this: off += int(col) * 2**zoom

things seem to work.

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