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update notebook viewer
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mikedh committed Feb 5, 2020
1 parent 71d5dc3 commit 3e7ba77
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2 changes: 1 addition & 1 deletion trimesh/resources/javascript/viewer.html
Expand Up @@ -17,7 +17,7 @@
</head>
<body>
<div id="container"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/106/three.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/109/three.min.js"></script>
<script src="TrackballControls.js"></script>
<script src="GLTFLoader.js"></script>
<script src="load_base64.js"></script>
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6 changes: 3 additions & 3 deletions trimesh/resources/viewer.html.template
Expand Up @@ -16,7 +16,7 @@
</head>
<body>
<div id="container"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/106/three.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/109/three.min.js"></script>
<script>THREE.TrackballControls=function(object,domElement){var _this=this;var STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM_PAN:4};this.object=object;this.domElement=(domElement!==undefined)?domElement:document;this.enabled=true;this.screen={left:0,top:0,width:0,height:0};this.rotateSpeed=1.0;this.zoomSpeed=1.2;this.panSpeed=0.3;this.noRotate=false;this.noZoom=false;this.noPan=false;this.staticMoving=false;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65 ,83 ,68 ];this.target=new THREE.Vector3();var EPS=0.000001;var lastPosition=new THREE.Vector3();var _state=STATE.NONE,_prevState=STATE.NONE,_eye=new THREE.Vector3(),_movePrev=new THREE.Vector2(),_moveCurr=new THREE.Vector2(),_lastAxis=new THREE.Vector3(),_lastAngle=0,_zoomStart=new THREE.Vector2(),_zoomEnd=new THREE.Vector2(),_touchZoomDistanceStart=0,_touchZoomDistanceEnd=0,_panStart=new THREE.Vector2(),_panEnd=new THREE.Vector2();this.target0=this.target.clone();this.position0=this.object.position.clone();this.up0=this.object.up.clone();var changeEvent={type:'change'};var startEvent={type:'start'};var endEvent={type:'end'};this.handleResize=function(){if(this.domElement===document){this.screen.left=0;this.screen.top=0;this.screen.width=window.innerWidth;this.screen.height=window.innerHeight;}else{var box=this.domElement.getBoundingClientRect();var d=this.domElement.ownerDocument.documentElement;this.screen.left=box.left+window.pageXOffset-d.clientLeft;this.screen.top=box.top+window.pageYOffset-d.clientTop;this.screen.width=box.width;this.screen.height=box.height;}};var getMouseOnScreen=(function(){var vector=new THREE.Vector2();return function getMouseOnScreen(pageX,pageY){vector.set((pageX-_this.screen.left)/_this.screen.width,(pageY-_this.screen.top)/_this.screen.height);return vector;};}());var getMouseOnCircle=(function(){var vector=new THREE.Vector2();return function getMouseOnCircle(pageX,pageY){vector.set(((pageX-_this.screen.width*0.5-_this.screen.left)/(_this.screen.width*0.5)),((_this.screen.height+2*(_this.screen.top-pageY))/_this.screen.width));return vector;};}());this.rotateCamera=(function(){var axis=new THREE.Vector3(),quaternion=new THREE.Quaternion(),eyeDirection=new THREE.Vector3(),objectUpDirection=new THREE.Vector3(),objectSidewaysDirection=new THREE.Vector3(),moveDirection=new THREE.Vector3(),angle;return function rotateCamera(){moveDirection.set(_moveCurr.x-_movePrev.x,_moveCurr.y-_movePrev.y,0);angle=moveDirection.length();if(angle){_eye.copy(_this.object.position).sub(_this.target);eyeDirection.copy(_eye).normalize();objectUpDirection.copy(_this.object.up).normalize();objectSidewaysDirection.crossVectors(objectUpDirection,eyeDirection).normalize();objectUpDirection.setLength(_moveCurr.y-_movePrev.y);objectSidewaysDirection.setLength(_moveCurr.x-_movePrev.x);moveDirection.copy(objectUpDirection.add(objectSidewaysDirection));axis.crossVectors(moveDirection,_eye).normalize();angle*=_this.rotateSpeed;quaternion.setFromAxisAngle(axis,angle);_eye.applyQuaternion(quaternion);_this.object.up.applyQuaternion(quaternion);_lastAxis.copy(axis);_lastAngle=angle;}else if(!_this.staticMoving&&_lastAngle){_lastAngle*=Math.sqrt(1.0-_this.dynamicDampingFactor);_eye.copy(_this.object.position).sub(_this.target);quaternion.setFromAxisAngle(_lastAxis,_lastAngle);_eye.applyQuaternion(quaternion);_this.object.up.applyQuaternion(quaternion);}
_movePrev.copy(_moveCurr);};}());this.zoomCamera=function(){var factor;if(_state===STATE.TOUCH_ZOOM_PAN){factor=_touchZoomDistanceStart/_touchZoomDistanceEnd;_touchZoomDistanceStart=_touchZoomDistanceEnd;_eye.multiplyScalar(factor);}else{factor=1.0+(_zoomEnd.y-_zoomStart.y)*_this.zoomSpeed;if(factor!==1.0&&factor>0.0){_eye.multiplyScalar(factor);}
if(_this.staticMoving){_zoomStart.copy(_zoomEnd);}else{_zoomStart.y+=(_zoomEnd.y-_zoomStart.y)*this.dynamicDampingFactor;}}};this.panCamera=(function(){var mouseChange=new THREE.Vector2(),objectUp=new THREE.Vector3(),pan=new THREE.Vector3();return function panCamera(){mouseChange.copy(_panEnd).sub(_panStart);if(mouseChange.lengthSq()){mouseChange.multiplyScalar(_eye.length()*_this.panSpeed);pan.copy(_eye).cross(_this.object.up).setLength(mouseChange.x);pan.add(objectUp.copy(_this.object.up).setLength(mouseChange.y));_this.object.position.add(pan);_this.target.add(pan);if(_this.staticMoving){_panStart.copy(_panEnd);}else{_panStart.add(mouseChange.subVectors(_panEnd,_panStart).multiplyScalar(_this.dynamicDampingFactor));}}};}());this.checkDistances=function(){if(!_this.noZoom||!_this.noPan){if(_eye.lengthSq()>_this.maxDistance*_this.maxDistance){_this.object.position.addVectors(_this.target,_eye.setLength(_this.maxDistance));_zoomStart.copy(_zoomEnd);}
Expand Down Expand Up @@ -186,11 +186,11 @@ mesh.bind(new THREE.Skeleton(bones,boneInverses),mesh.matrixWorld);}
return node;});}).then(function(node){parentObject.add(node);var pending=[];if(nodeDef.children){var children=nodeDef.children;for(var i=0,il=children.length;i<il;i++){var child=children[i];pending.push(buildNodeHierachy(child,node,json,parser));}}
return Promise.all(pending);});}
return function loadScene(sceneIndex){var json=this.json;var extensions=this.extensions;var sceneDef=this.json.scenes[sceneIndex];var parser=this;var scene=new THREE.Scene();if(sceneDef.name!==undefined)scene.name=sceneDef.name;assignExtrasToUserData(scene,sceneDef);if(sceneDef.extensions)addUnknownExtensionsToUserData(extensions,scene,sceneDef);var nodeIds=sceneDef.nodes||[];var pending=[];for(var i=0,il=nodeIds.length;i<il;i++){pending.push(buildNodeHierachy(nodeIds[i],scene,json,parser));}
return Promise.all(pending).then(function(){return scene;});};}();return GLTFLoader;})();var camera,controls,scene,renderer,tracklight;function autoFit(obj,camera,controls){const boundingBox=new THREE.Box3().setFromObject(obj);const boundingSphere=new THREE.Sphere();boundingBox.getBoundingSphere((target=boundingSphere));const scale=1.0;const angularSize=camera.fov*Math.PI/180*scale;const distanceToCamera=boundingSphere.radius/Math.tan(angularSize);const len=Math.sqrt(Math.pow(distanceToCamera,2)+
return Promise.all(pending).then(function(){return scene;});};}();return GLTFLoader;})();var camera,controls,scene,renderer,tracklight;function autoFit(obj,camera,controls){const boundingBox=new THREE.Box3().setFromObject(obj);const boundingSphere=new THREE.Sphere();boundingBox.getBoundingSphere((target=boundingSphere));const scale=1.0;const angularSize=((camera.fov*Math.PI)/180)*scale;const distanceToCamera=boundingSphere.radius/Math.tan(angularSize);const len=Math.sqrt(Math.pow(distanceToCamera,2)+
Math.pow(distanceToCamera,2)+
Math.pow(distanceToCamera,2));camera.position.set(len,len,len);controls.update();camera.lookAt(boundingSphere.center);controls.target.set(boundingSphere.center.x,boundingSphere.center.y,boundingSphere.center.z);camera.updateProjectionMatrix();}
function centerControls(obj,camera,controls){const boundingBox=new THREE.Box3().setFromObject(obj);const boundingSphere=new THREE.Sphere();boundingBox.getBoundingSphere((target=boundingSphere));controls.update();controls.target.set(boundingSphere.center.x,boundingSphere.center.y,boundingSphere.center.z);}
function init(){scene=new THREE.Scene();scene.background=new THREE.Color(0xffffff);tracklight=new THREE.DirectionalLight(0xffffff,1.75);scene.add(tracklight);base64_data="$B64GLTF";;renderer=new THREE.WebGLRenderer({antialias:true});renderer.setPixelRatio(window.devicePixelRatio);renderer.setSize(window.innerWidth,window.innerHeight);document.body.appendChild(renderer.domElement);loader=new THREE.GLTFLoader();loader.load("data:text/plain;base64,"+base64_data,function(gltf){scene.add(gltf.scene);camera=gltf.cameras[0];controls=new THREE.TrackballControls(camera);controls.rotateSpeed=1.0;controls.zoomSpeed=1.2;controls.panSpeed=0.8;controls.noZoom=false;controls.noPan=false;controls.staticMoving=true;controls.dynamicDampingFactor=0.3;controls.keys=[65,83,68];controls.addEventListener("change",render);centerControls(scene,camera,controls);render();window.addEventListener("resize",onWindowResize,false);animate();});}
function init(){scene=new THREE.Scene();scene.background=new THREE.Color(0xffffff);tracklight=new THREE.DirectionalLight(0xffffff,1.75);scene.add(tracklight);base64_data="$B64GLTF";;renderer=new THREE.WebGLRenderer({antialias:true});renderer.setPixelRatio(window.devicePixelRatio);renderer.setSize(window.innerWidth,window.innerHeight);document.body.appendChild(renderer.domElement);loader=new THREE.GLTFLoader();loader.load("data:text/plain;base64,"+base64_data,function(gltf){scene.add(gltf.scene);camera=gltf.cameras[0];controls=new THREE.TrackballControls(camera);controls.rotateSpeed=1.0;controls.zoomSpeed=1.2;controls.panSpeed=0.8;controls.noZoom=false;controls.noPan=false;controls.staticMoving=true;controls.dynamicDampingFactor=0.3;controls.keys=[65,83,68];controls.addEventListener("change",render);centerControls(scene,camera,controls);render();window.addEventListener("resize",onWindowResize,false);animate();onWindowResize();});}
function onWindowResize(){camera.aspect=window.innerWidth/window.innerHeight;camera.updateProjectionMatrix();renderer.setSize(window.innerWidth,window.innerHeight);controls.handleResize();render();}
function animate(){requestAnimationFrame(animate);controls.update();}
function render(){tracklight.position.copy(camera.position);renderer.render(scene,camera);}
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