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Kenshi Mod Manager by MillerScout

This mod was created to organize mods and the auto-sort is based on this Post.

This project is being Part of the Genesis Modding Guild, you can look up for support there at #kmm-tool

How to Use?

Found on Youtube from hekheler this video is a better explanation that i couldn't write properly :)

Requisite:

.Net Core 3.1.7

Features

 - Faster way to organize mods. 
 - shortcut to go to Mod's Page either (nexus/steam workshop)
 - Show Categories (Steam)
 - Toggle Active (Context Menu)
 - Active Mod (Context Menu)
 - Deactive Mod (Context Menu)
 - save profile mods (current Active and mod order)
 - load profile.
 - Search through mods using Name or SubscriptionId(steam).
 - Basic dependency detection (dependency order is not checked yet).
 - List deep changes from mods and list them for modders (alpha)
 - Unsubscribe from steammods.
 - logging subscribed mods on folder.

Road Map

Click here

Conflict Checker

   Click on "Show conflicts", but beware it is slow if there's alot of mods, i did my best to optimize but there's alot of work to be done.

Index mods

   this feature write the data from mod to JSON format

Licence

Feel free to modify this project, don't forget to credit me :)

Donation

Buy me a coffee

How generate builds (this is a reminder for me)

merge changes to master then follow the process:

for minor version

 $ build-all.bat minor
 $ git push

for major version

 $ build-all.bat major
 $ git push
 

to generate a new oauth https://github.com/settings/tokens?type=beta