Skip to content

One of a series of long-running audiovisual installation works created in Unity.

Notifications You must be signed in to change notification settings

mimetaur/StudyInSlowAccumulation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

61 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Study in Slow Accumulation (2018)

Long-running audiovisual simulation.

Study In Slow Accumulation

One of a series of long-running audiovisual installation works I created in Unity. Remastered in 2020 using the high-definition render pipeline.

About

One of a series of long-running audiovisual installation works created in Unity.

Topics

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages