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Fix darkage slab recipes by orbea.
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Hamlet authored and Hamlet committed Apr 21, 2020
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2 changes: 1 addition & 1 deletion README.md
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![Hidden Doors' screenshot](screenshot.png)
**_Adds various wood, stone, etc. doors._**

**Version:** 1.12.0
**Version:** 1.12.1
**Source code's license:** [EUPL v1.2][1] or later.
**Media (Textures, Sounds) license:** [CC BY-SA 4.0 International][2] or later.

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6 changes: 6 additions & 0 deletions changelog.md
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Expand Up @@ -10,6 +10,12 @@ and this project adheres to [Semantic Versioning](https://semver.org/).
- No other feature planned.


## [1.12.1] - 2020-04-21
## Changed

- Fix darkage slab recipes by orbea.



## [1.12.0] - 2019-11-13
## Added
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53 changes: 26 additions & 27 deletions darkage.lua
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--[[
Hidden Doors - Adds various wood, stone, etc. doors.
Copyright © 2017, 2019 Hamlet <hamlatmesehub@riseup.net> and contributors.
Copyright © 2017, 2020 Hamlet <hamlatmesehub@riseup.net> and contributors.
Licensed under the EUPL, Version 1.2 or – as soon they will be
approved by the European Commission – subsequent versions of the
Expand Down Expand Up @@ -50,120 +50,119 @@ hidden_doors.RegisterHiddenDoors("darkage", "adobe", s_RecipeItem1,
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "basalt", s_RecipeItem1,
"stairs:slab_darkage_basalt", "stairs:slab_darkage_basalt", S("Basalt"),
"darkage:slab_basalt", "darkage:slab_basalt", S("Basalt"),
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "basalt_rubble", s_RecipeItem1,
"stairs:slab_darkage_basalt_rubble", "stairs:slab_darkage_basalt_rubble",
"darkage:slab_basalt_rubble", "darkage:slab_basalt_rubble",
S("Basalt Rubble"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "basalt_brick", s_RecipeItem1,
"stairs:slab_darkage_basalt_brick", "stairs:slab_darkage_basalt_brick",
"darkage:slab_basalt_brick", "darkage:slab_basalt_brick",
S("Basalt Brick"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "basalt_block", s_RecipeItem1,
"darkage:basalt_block", nil, S("Basalt Block"),
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "gneiss", s_RecipeItem1,
"stairs:slab_darkage_gneiss", "stairs:slab_darkage_gneiss",
"darkage:slab_gneiss", "darkage:slab_gneiss",
S("Gneiss"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "gneiss_rubble", s_RecipeItem1,
"stairs:slab_darkage_gneiss_rubble", "stairs:slab_darkage_gneiss_rubble",
"darkage:slab_gneiss_rubble", "darkage:slab_gneiss_rubble",
S("Gneiss Rubble"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "gneiss_brick", s_RecipeItem1,
"stairs:slab_darkage_gneiss_brick", "stairs:slab_darkage_gneiss_brick",
"darkage:slab_gneiss_brick", "darkage:slab_gneiss_brick",
S("Gneiss Brick"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "gneiss_block", s_RecipeItem1,
"darkage:gneiss_block", nil, S("Gneiss Block"),
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "marble", s_RecipeItem1,
"stairs:slab_darkage_marble", "stairs:slab_darkage_marble",
"darkage:slab_marble", "darkage:slab_marble",
S("Marble"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "marble_tile", s_RecipeItem1,
"stairs:slab_darkage_marble_tile", "stairs:slab_darkage_marble_tile",
"darkage:slab_marble_tile", "darkage:slab_marble_tile",
S("Marble Tile"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "ors", s_RecipeItem1,
"stairs:slab_darkage_ors", "stairs:slab_darkage_ors",
"darkage:slab_ors", "darkage:slab_ors",
S("Old Red Sandstone"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "ors_rubble", s_RecipeItem1,
"stairs:slab_darkage_ors_rubble", "stairs:slab_darkage_ors_rubble",
"darkage:slab_ors_rubble", "darkage:slab_ors_rubble",
S("Old Red Sandstone Rubble"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "ors_brick", s_RecipeItem1,
"stairs:slab_darkage_ors_brick", "stairs:slab_darkage_ors_brick",
"darkage:slab_ors_brick", "darkage:slab_ors_brick",
S("Old Red Sandstone Brick"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "ors_block", s_RecipeItem1,
"darkage:ors_block", nil, S("Old Red Sandstone Block"),
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "serpentine", s_RecipeItem1,
"stairs:slab_darkage_serpentine", "stairs:slab_darkage_serpentine",
"darkage:slab_serpentine", "darkage:slab_serpentine",
S("Serpentine"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "shale", s_RecipeItem1,
"stairs:slab_darkage_shale", "stairs:slab_darkage_shale",
"darkage:slab_shale", "darkage:slab_shale",
S("Shale"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "schist", s_RecipeItem1,
"stairs:slab_darkage_schist", "stairs:slab_darkage_schist",
"darkage:slab_schist", "darkage:slab_schist",
S("Schist"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "slate", s_RecipeItem1,
"stairs:slab_darkage_slate", "stairs:slab_darkage_slate",
"darkage:slab_slate", "darkage:slab_slate",
S("Slate"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "slate_rubble", s_RecipeItem1,
"stairs:slab_darkage_slate_rubble", "stairs:slab_darkage_slate_rubble",
"darkage:slab_slate_rubble", "darkage:slab_slate_rubble",
S("Slate Rubble"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "slate_tile", s_RecipeItem1,
"stairs:slab_darkage_slate_tile", "stairs:slab_darkage_slate_tile",
"darkage:slab_slate_tile", "darkage:slab_slate_tile",
S("Slate Tile"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "slate_block", s_RecipeItem1,
"darkage:slate_block", nil, S("Slate Block"),
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "slate_brick", s_RecipeItem1,
"stairs:slab_darkage_slate_brick", "stairs:slab_darkage_slate_brick",
"darkage:slab_slate_brick", "darkage:slab_slate_brick",
S("Slate Brick"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "tuff", s_RecipeItem1,
"stairs:slab_darkage_tuff", "stairs:slab_darkage_tuff",
"darkage:slab_tuff", "darkage:slab_tuff",
S("Tuff"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "tuff_bricks", s_RecipeItem1,
"stairs:slab_darkage_tuff_bricks", "stairs:slab_darkage_tuff_bricks",
"darkage:slab_tuff_bricks", "darkage:slab_tuff_bricks",
S("Tuff Bricks"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "tuff_rubble", s_RecipeItem1,
"darkage:tuff_rubble", nil, S("Tuff Rubble"),
t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "rhyolitic_tuff", s_RecipeItem1,
"stairs:slab_darkage_rhyolitic_tuff",
"stairs:slab_darkage_rhyolitic_tuff",
"darkage:slab_rhyolitic_tuff", "darkage:slab_rhyolitic_tuff",
S("Rhyolitic Tuff"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "rhyolitic_tuff_bricks",
s_RecipeItem1,
"stairs:slab_darkage_rhyolitic_tuff_bricks",
"stairs:slab_darkage_rhyolitic_tuff_bricks",
"darkage:slab_rhyolitic_tuff_bricks",
"darkage:slab_rhyolitic_tuff_bricks",
S("Rhyolitic Tuff Bricks"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "old_tuff_bricks",
s_RecipeItem1,
"stairs:slab_darkage_old_tuff_bricks",
"stairs:slab_darkage_old_tuff_bricks",
"darkage:slab_old_tuff_bricks",
"darkage:slab_old_tuff_bricks",
S("Old Tuff Bricks"), t_StoneDefault, t_StoneOpen, t_StoneClose)

hidden_doors.RegisterHiddenDoors("darkage", "rhyolitic_tuff_rubble",
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