Skip to content

Commit

Permalink
Fix deprecated use of use_texture_alpha (#180)
Browse files Browse the repository at this point in the history
Co-authored-by: sys4 <bricassa@sys4.fr>
  • Loading branch information
sys4-fr and sys4 committed Mar 19, 2021
1 parent bcd1a56 commit 3b97ea5
Showing 1 changed file with 14 additions and 14 deletions.
28 changes: 14 additions & 14 deletions nodes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -194,7 +194,7 @@ local nodes = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -205,7 +205,7 @@ local nodes = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -216,7 +216,7 @@ local nodes = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand Down Expand Up @@ -316,7 +316,7 @@ local nodes = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -329,7 +329,7 @@ local nodes = {
description = S("Trap Obsidian Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -353,7 +353,7 @@ local nodes = {
description = S("Trap Clean Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand Down Expand Up @@ -412,7 +412,7 @@ local nodes = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -424,7 +424,7 @@ local nodes = {
description = S("Clean Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -436,7 +436,7 @@ local nodes = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -450,7 +450,7 @@ local nodes = {
description = S("Trap Clean Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -464,7 +464,7 @@ local nodes = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -476,7 +476,7 @@ local nodes = {
description = S("Clean Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -488,7 +488,7 @@ local nodes = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand All @@ -502,7 +502,7 @@ local nodes = {
description = S("Trap Clean Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
use_texture_alpha = true,
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
Expand Down

0 comments on commit 3b97ea5

Please sign in to comment.