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Positional sound not playing if you walk into range #3559

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thePalindrome opened this issue Jan 13, 2016 · 10 comments · May be fixed by #14342
Open

Positional sound not playing if you walk into range #3559

thePalindrome opened this issue Jan 13, 2016 · 10 comments · May be fixed by #14342
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Bug Issues that were confirmed to be a bug @ Client / Audiovisuals Sounds

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@thePalindrome
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thePalindrome commented Jan 13, 2016

If a friend plops down the sound outside of our hearing range (defaults to 32), we will never hear this sound, even if we walk right next to where the sound is coming from.

Thoughts, anyone?

@est31 est31 added the Bug Issues that were confirmed to be a bug label Jan 13, 2016
@est31
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est31 commented Jan 13, 2016

This sounds like that the close bystanders are only checked at the start of the sample, but not while its playing.

@est31
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est31 commented Jan 13, 2016

IMO we should add the ability to connect sounds to SAOs. Then we get moving sounds for free, and solve this problem too (play a sound as long as the object is loaded by the client).

@thePalindrome
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It does get tricky if a node is "playing" the sound, such as machinery.

There's no SAO for the node, and the client may have the node loaded from a hundred nodes away.

@paramat
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paramat commented Apr 3, 2016

I guess the current system was designed for short sounds.

@paramat paramat added the Feature request Issues that request the addition or enhancement of a feature label Apr 3, 2016
@est31
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est31 commented Apr 3, 2016

Still no reason to close it.

@paramat
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paramat commented Apr 4, 2016

I'm not suggesting closing it, i didn't even add 'possible close'.

@paramat paramat added the Sounds label Jan 4, 2018
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paramat commented Aug 20, 2018

Any core dev support for 'fixing' this?

@rubenwardy
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This sounds like a bug to me

@paramat
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paramat commented Aug 20, 2018

Oops sorry, i shouldn't have treated something labelled as a 'bug' like this, my mistake.

@paramat

This comment was marked as off-topic.

@Zughy Zughy added @ Client / Audiovisuals and removed Feature request Issues that request the addition or enhancement of a feature labels May 2, 2022
@sfence sfence linked a pull request Feb 3, 2024 that will close this issue
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Labels
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6 participants