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Windows XP SP3 32-bit
All new builds contain this bug
The terrain gets generated and deleted (set to air) afterwards (sometimes visible in-game and in the log of the mapgen)
The text was updated successfully, but these errors were encountered:
I have a similar (or the same) issue on Linux. In my case it seems that the voxelmanip nodes are set momentarily and then revert to whatever the node was beforehand (e.g. default:stone).
A weird issue which was added between the commits
3fa4f78
and
f3eefeb
Before those commits:
http://imgur.com/QdjZ3rl
After those commits:
http://imgur.com/zOrcc07
http://imgur.com/sN1zB2n
Windows XP SP3 32-bit
All new builds contain this bug
The terrain gets generated and deleted (set to air) afterwards (sometimes visible in-game and in the log of the mapgen)
The text was updated successfully, but these errors were encountered: