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Noticed while developing my capture the flag subgame.
Pressing ctrl+c on server prints
^C20:24:09: INFO: sigint_handler(): Ctrl-C pressed, shutting down.
But nothing else. Server doesn't close. No error messages.
Minimal example, install as init.lua in a mod:
minetest.register_on_newplayer(function(player) minetest.chat_send_all(" has joined") end)
No hanging when using minetest.register_on_joinplayer.
The text was updated successfully, but these errors were encountered:
Back trace of client: https://gist.github.com/rubenwardy/b9bbb98d89f345a7d083 Server is in "usleep" whenever I backtrace it. Discovered in cd4324e
Sorry, something went wrong.
No longer a problem on latest master.
I fixed a deadlock similar as you show yesterday
Awesome. Thank you very much.
No branches or pull requests
Noticed while developing my capture the flag subgame.
Pressing ctrl+c on server prints
But nothing else. Server doesn't close. No error messages.
Minimal example, install as init.lua in a mod:
No hanging when using minetest.register_on_joinplayer.
The text was updated successfully, but these errors were encountered: