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Fix no sound bug #5968

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merged 1 commit into from Jun 14, 2017
Merged

Fix no sound bug #5968

merged 1 commit into from Jun 14, 2017

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ghost
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@ghost ghost commented Jun 11, 2017

@ghost ghost mentioned this pull request Jun 12, 2017
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ghost commented Jun 12, 2017

@Fixer-007

@sfan5 sfan5 added the Bugfix 🐛 PRs that fix a bug label Jun 12, 2017
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Fixer-007 commented Jun 12, 2017

Does not fix much, results of testing on various servers:
singleplayer - no problem
0.4.14 - no problem
0.4.15 - no problem
0.4.16 - problem
0.4.16-dev - some servers ok (Hometown), some not (Vanessa's servers).

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ghost commented Jun 12, 2017

Updated.

src/itemdef.cpp Outdated
@@ -167,7 +170,7 @@ void ItemDefinition::deSerialize(std::istream &is)

// Deserialize
int version = readU8(is);
if(version < 1 || version > 3)
if(version < 1 || version > 4)
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missing space

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Updated.

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nerzhul commented Jun 12, 2017

@Fixer-007 can you re-test it ?

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Fixer-007 commented Jun 12, 2017

New results. Tested by digging/placing torch, solid blocks, walking:
singleplayer - no problem
0.4.14-dev - no problem (JT 2)
0.4.15 - no problem (BuildersWorld)
0.4.15-dev - no problem (Dark Lands)
0.4.16 - no problem (Jungle, Liberty Land)
0.4.16-dev - no problem (Hometown, Vanessa)

Seems fine.

@paramat paramat added the Sounds label Jun 13, 2017
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ghost commented Jun 14, 2017

Waiting for approval.

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paramat commented Jun 16, 2017

Sorry, i should not have approved this, i don't understand the issue and implementation enough to do so.
This seems to have caused a bug #5991

osjc pushed a commit to osjc/minetest that referenced this pull request Jan 11, 2019
osjc pushed a commit to osjc/minetest that referenced this pull request Jan 23, 2019
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4 participants