New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Define and document minimum and recommended requirements #8736
Comments
CPU: AMD FX(tm)-6300 Six-Core default config: leaves_style = simple With shaders disabled, you can bump the viewing_range to 240 and get the same performance (around 50 fps in difficult terrain when flying around in creative). |
Suggestions to get more comparable results:
EDIT: view_range = 20 |
Tried on my laptop Low: 60 FPS OS: Debian testing |
Is this about client requirements or about server ones? |
For servers we ideally should have something like this. So we need numbers on how much one connected players "cost" so we can calculate the answer. We should also have a CPU field because MT does a lot on CPU. Edit: There's also this thread that was a good indicator. |
In order to make performance testing easier, it would be good to define a minimum and a few recommended requirements. For example:
It would also be good to provide configurations for good performance on those tiers.
What hardware do you run Minetest on, and what FPS/stutters do you get with the above settings?
The text was updated successfully, but these errors were encountered: