Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crafting: Remove duplicate reversed recipes #1777

Merged
merged 1 commit into from Jul 16, 2017
Merged

Crafting: Remove duplicate reversed recipes #1777

merged 1 commit into from Jul 16, 2017

Conversation

paramat
Copy link
Contributor

@paramat paramat commented Jun 14, 2017

For axes and hoes only use one recipe that matches the appearence of the texture
and in inventory.
//////////////

To reduce recipe number, and to be consistent with stairs which previously were the only other duplicated recipes.

For axes and hoes only use one recipe that matches the appearence of the texture
and in inventory.
@paramat
Copy link
Contributor Author

paramat commented Jul 2, 2017

SmallJoker is neutral http://irc.minetest.net/minetest-dev/2017-07-02#i_4995836

@paramat
Copy link
Contributor Author

paramat commented Jul 12, 2017

Approval from ShadowNinja http://irc.minetest.net/minetest-dev/2017-07-08#i_5002822

@SmallJoker SmallJoker merged commit 1d5bc15 into minetest:master Jul 16, 2017
@paramat paramat deleted the fliprecipes branch July 23, 2017 01:08
paly2 pushed a commit to MT-Eurythmia/minetest_game that referenced this pull request Jul 23, 2017
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
AntumDeluge pushed a commit to AntumMT/game-minetest that referenced this pull request Aug 16, 2017
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
sfan5 pushed a commit that referenced this pull request Nov 19, 2017
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
sfan5 pushed a commit that referenced this pull request Nov 19, 2017
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
@rubenwardy rubenwardy mentioned this pull request Dec 4, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants