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Right now, the canvas width & height are fixed to the width & height of the browser's window. It would be very useful to add a feature allow for the width and height to be fixed to a user-entered value (as an alternative to sticking to the browser's window).
This would be very useful when users want to export the webgl canvas display to a still image when the image width & height need to be set to a desired value. For e.g. exporting canvas to a still image to be used in a video would ideally need to have its width and height set to match the video size.
The text was updated successfully, but these errors were encountered:
URL parameters have been added (7c43117). You can set canvas size by adding width & height options in query string. popup option opens a popup window. You can set popup window size by combining them (e.g. file:///D:/output/output.html?width=400&height=400&popup).
URL parameters have been added (7c431177c43117).
You can set canvas size by adding width & height options in query
string. popup option opens a popup window. You can set popup window
size by combining them (e.g.
file:///D:/output/output.html?width=400&height=400&popup).
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/23#issuecomment-42397492
.
Right now, the canvas width & height are fixed to the width & height of the browser's window. It would be very useful to add a feature allow for the width and height to be fixed to a user-entered value (as an alternative to sticking to the browser's window).
This would be very useful when users want to export the webgl canvas display to a still image when the image width & height need to be set to a desired value. For e.g. exporting canvas to a still image to be used in a video would ideally need to have its width and height set to match the video size.
The text was updated successfully, but these errors were encountered: