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event_player.md

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title
event_player:

event_player:

--8<-- "config_section.md"

Valid in
machine config files YES
mode config files YES

!!! note

This section can also be used in a show file in the `events:` section of
a step.

You can use the event_player: section of your config files to cause additional events to be automatically posted when a specific event is posted. The event_player can be thought of as a really simple way to implement game logic. (e.g. "When this happens, do this.")

If you add this section to your machine-wide config file, the entries here will always be active. If you enter it into a mode-specific config file, entries will only be active while that mode is active.

This is an example:

event_player:
  ball_starting:
    - show_ball_start_animation
    - play_start_sound
    - start_first_mode
  ball_ending:
    - show_ball_ending_animation
    - play_drain_sound

See Event player for details.

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