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player_vars.yaml
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player_vars.yaml
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#config_version=4
player_vars:
some_var:
initial_value: 4
some_float:
initial_value: 4
value_type: float
some_string:
initial_value: 4
value_type: str
some_other_string:
initial_value: hello
value_type: str # required for non-ints
machine_vars:
test1:
initial_value: 4
value_type: int
test2:
initial_value: '5'
value_type: str
# below is the min config we need to be able to start a game
game:
balls_per_game: 3
coils:
eject_coil1:
number:
eject_coil2:
number:
switches:
s_start:
number:
tags: start
s_ball_switch1:
number:
s_ball_switch2:
number:
s_ball_switch_launcher:
number:
ball_devices:
bd_trough:
eject_coil: eject_coil1
ball_switches: s_ball_switch1, s_ball_switch2
debug: true
confirm_eject_type: target
eject_targets: bd_launcher
tags: trough, drain, home
bd_launcher:
eject_coil: eject_coil2
ball_switches: s_ball_switch_launcher
debug: true
confirm_eject_type: target
eject_timeouts: 2s
tags: ball_add_live