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[MSX2] Snatcher English HDD-install has broken audio. #18
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What type of extension is chosen ? SCC++ or MegaFlashRom SCC+ SD ? |
MegaFlashRom SCC+ SD on SLOT A. |
Please tell me how to proceed to run the game with the above problem. I don't know the procedures on how to use MegaFlashRom. The more details the better. I often spend multiples more time tracking down information on how to achieve the reported error than I spend fixing it afterwards. This is true for all reported bugs. This kernel is becoming more and more variable, and more combinations are being created with each release. I didn't get very far. Thanks |
@tdlabac Yes, with great pleasure. -Download the attached ZIP, decompress it, and copy the VHD it contains to your -Set your awesome MSX core like this: -Using Please ask any question you may have. I will try to answer and help the best I can. |
I struggled with the installation for a while. This was also new to me. However, the finding is that the SCC sound runs, but what is heard extra at the beginning is the cassette player running and listening to it. I need to find out where the fault lies. By default, it shouldn't run without the virtual cassette setup. OpenMSX behaves the same way when I select the CAS file. |
Repaired |
Enhancements: Unload ROM without reload RAM Enhancements: Update Video proccesor from OCM v3.9.2 [ALPHA9] Compatibility: Modify SPC-800 machine config BUG: Repair of halnote mapper. Combine SONY HB-HB-F1xv + MegaflashROM remained stuck during startup. BUG: Incorrect sending of ROM size for the device. BUG: Enable CAS playback only after CAS is loaded. Isue #18
@tdlabac With the latest build, high-pitch audio is no more. But Snatcher is still missing most of the sound channels. https://www.youtube.com/watch?v=jNdTjeG0Hcw In fact, that's how it sounds when the game is run from floppies. |
If I compare the behavior on MiSTer and OpenMSX the sound is the same. Same extension and same computer model. Whereas your comparison is against a different combination of HW. Is the problem in the emulation or in the game ? I don't know. |
You are totally right, sir. |
Ah! Think I found it! https://www.msx.org/wiki/MegaFlashROM_SCC%2B_SD_compatibility_settings It seems that "S" has to be pressed on boot to activate the special SCC-I version that Snatcher expects to find. Will try as soon as I get home! |
I suppose the Megaflashrom implementation does not include a SCC+, so you have to add it into the Slot B and select the matching slot on the Snatcher loader. To get the SCC+ sound working:
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For clarification. The Megaflashrom implementation includes SCC+ and can internally switch to SCC mode. |
I see... then I don't know why the game does not detect the Megaflashrom SCC+ in the Slot 1-1. I tried the rest with no luck, but no problem as I can add the SCC+ cartridge in Slot B (Slot 2 in the loader) and that is. |
Hi
The HDD install of this game has broken SCC+ audio when run from an VHD: a high-pitch sound can be heard when the game starts, then it has missing channels.
Game can be installed to HDD from the english set of disks available here:
https://download.file-hunter.com/Games/Translated%20(English)/
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