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An implementation of Sony Online Entertainment's Reliable UDP (layer 7) protocol
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misterupkeep/libsoerudp
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libsoerudp An implementation of Sony Online Entertainment's Reliable UDP (layer 7) protocol version `CGAPI_527'. While similar between revisions, it should be noted that this implementation applies only to protocol version `CGAPI_527'. The SOE RUDP protocol is a layer 7 transport protocol intended for sending data reliably over UDP. Its main features are support for gzip compression, stream reconstruction (referred to as data fragmentation) and multi channel support. Although it might seem enticing to use in your project, this is an obsolete protocol, abandoned by its original creators, and will receive no 'updates'. A fork that enhances its performance or otherwise improves it is welcome, but alternatives (such as TCP) might be more rewarding. ## Building #################################################################### Running `make' should suffice. The target `debug` is also present. The outputs and relevant files are located in folders named by GNU convention. Simply copy over the relevant binaries and/or headers to the appropriate folders on your system. For those using Nix, they can use `default.nix' to derive libsoerudp, which is written in 'callPackage' style (i.e. a lambda taking build inputs). Evaluating `nixpkgs.lib.callPackageWith nixpkgs /path/to/libsoerudp {};` should derive correctly. Alternatively, instead of hosting a local copy of nixpkgs, users can write a file such as: -- default.nix ----------------------------------------------------------------- { system ? builtins.currentSystem }: let pkgs = import <nixpkgs> { inherit system; }; callPackage = pkgs.lib.callPackageWith (pkgs // self); self = { libsoerudp = callPackage ./pkgs/libsoerudp { }; }; in self -------------------------------------------------------------------------------- whose parent folder should be on the NIX_PATH. This allows commands such as `nix-env -f <mypkgs> -iA libsoerudp' to correctly resolve, derive, and add to the environment.
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An implementation of Sony Online Entertainment's Reliable UDP (layer 7) protocol
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