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Minecraft engine thingy written in CoffeeScript and WebGL
JavaScript CoffeeScript
Branch: master
Failed to load latest commit information.
assets Make fog density a uniform
lib
src Explicit steps for range loops
.gitignore Initial version
LICENSE
Makefile
README Added link
index.html Revamped internal structure, added FBO support and switched to FXAA

README


   -- WebGL Meincraft

   A blatant minecraft clone.  Actually it's not even that, it's just
   a voxel thingy WebGL engine that displays blocks in a minecraft style.

   Currently the terrain.png in this repository is from some minecraft
   texture set and a license violation.  Please don't sue me.

   Code itself is BSD licensed, see LICENSE for more details.

   What else?  The gl-matrix library was extended for vec4 support.
   Stock won't work.

   Minecraft is a trademark of Mojang [ http://mojang.com/ ]

   "Live demo": http://pocoo.org/~mitsuhiko/webglmc/

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