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Minecraft engine thingy written in CoffeeScript and WebGL
JavaScript CoffeeScript
branch: master
Failed to load latest commit information.
assets Make fog density a uniform
lib Added vec4.toVec3
src Explicit steps for range loops
.gitignore Initial version
LICENSE Added license and readme
Makefile
README Added link
index.html Revamped internal structure, added FBO support and switched to FXAA

README


   -- WebGL Meincraft

   A blatant minecraft clone.  Actually it's not even that, it's just
   a voxel thingy WebGL engine that displays blocks in a minecraft style.

   Currently the terrain.png in this repository is from some minecraft
   texture set and a license violation.  Please don't sue me.

   Code itself is BSD licensed, see LICENSE for more details.

   What else?  The gl-matrix library was extended for vec4 support.
   Stock won't work.

   Minecraft is a trademark of Mojang [ http://mojang.com/ ]

   "Live demo": http://pocoo.org/~mitsuhiko/webglmc/

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