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This repository has been archived by the owner on Jul 16, 2020. It is now read-only.

Fix performance issue, set button text and set spark cost

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@payzer payzer released this 25 Oct 22:20
· 114 commits to master since this release

This release includes the following improvements:

  • Fixes an performance issue that caused noticeable frame drops for desktop and Unity editor builds when sending outgoing commands.
  • The ability to set button text. For example:
   MixerInteractive.Button("giveHealth").SetText("giveHealth " + "(3)");
  • The ability to set the spark cost. For example:
   MixerInteractive.Button("giveHealth").SetCost(30);   
  • Includes more of the code as source for easier debugging. Now only a small portion of the code is in DLLs (a small amount of C code necessary to support certain platform-specific features).