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#13381 disables the textured waveforms on OpenGL ES platforms like iOS (due to its use of OpenGL-only APIs). It would, however, still be cool to have them on OpenGL ES platforms. For this, a rewrite of WaveformRendererTextured to an ES-compatible subset of the OpenGL API would be required.
The text was updated successfully, but these errors were encountered:
Feature Description
#13381 disables the textured waveforms on OpenGL ES platforms like iOS (due to its use of OpenGL-only APIs). It would, however, still be cool to have them on OpenGL ES platforms. For this, a rewrite of
WaveformRendererTextured
to an ES-compatible subset of the OpenGL API would be required.The text was updated successfully, but these errors were encountered: