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I am trying to test points from within csharp and I just don't know how to link the two. Everything works so far. I've created polys, I am loading them. I can see them with debug on. But how to test from chsarp is blowing my mind right now. I know this should be something I can figure out but I am really hungry and didn't really sleep last night so it's not working for me. Are there examples that you know of I could look at?
The text was updated successfully, but these errors were encountered:
This is a lua resource, so the only way to integrate with it using csharp would be events/exports. Unfortunately, the metatable that contains the methods on a PolyZone (isInside, onPointInOut, etc.) is dropped if you try to send a zone to another resource using exports.
Therefore, most people who want to use PolyZone with a non-lua language generally make use of a PolyZone manager that they make in lua and has exports for adding new zones that all get added to a central ComboZone that emits events when the player enters and leaves a zone. That way you never have to manually interact with zones and can just listen to the enter and leave events. That would be my suggestion personally.
I am trying to test points from within csharp and I just don't know how to link the two. Everything works so far. I've created polys, I am loading them. I can see them with debug on. But how to test from chsarp is blowing my mind right now. I know this should be something I can figure out but I am really hungry and didn't really sleep last night so it's not working for me. Are there examples that you know of I could look at?
The text was updated successfully, but these errors were encountered: