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Debug doesn't generate any polyzones on its own, it only visualizes existing ones. But also debug generally shouldn't be turned on unless testing things anyways. I would search your codebase for instances of "debugPoly" and "debugGrid" to see if any are true to make sure the culprit isn't in the codebase. If you don't find any, is there any way players could be creating the zones themselves? A lot of servers have PolyZone managers and an oversight in those could make it possible for arbitrary users to create zones if not handled properly.
There’s random polyzones that I have just popping up outta no where in a couple different spots one person said maybe due to debug?
![D9CE5320-BF01-4FB0-8797-F2F733E6762A](https://user-images.githubusercontent.com/130266356/230752755-3f472ed6-cffb-4776-aaf8-b9ef15e29c44.jpeg)
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