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Add-on "Break the control" #17

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MKelm opened this issue Jul 24, 2013 · 0 comments
Open

Add-on "Break the control" #17

MKelm opened this issue Jul 24, 2013 · 0 comments
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@MKelm
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MKelm commented Jul 24, 2013

First concept ideas:
"Break the control" (working title) should offer a simulation which starts at the end of a regular MCT game (needs save games). The player switches to another character, if he uses an end-game save game of MCT.

The new character is a secret agent of the SL. They changed their aims to get access to an universe which offers more freedoms and more possibilities. But SL have to fullfill a quest in the existing universe to get the trust by races in the other universe.

The quest for SL/the player: The mass control structures supported by SL in the regular MCT game has to be destroyed by SL itself and the controlled races have to develop moral, trust and a high communication quality based on extended consiousness, to make control needless.

The add-on includes the whole market simulation from MCT, but the agent do not have an own company. He can use the SL contacts and influence which the save game contains, to make own operations in relation to politics and mafia, to change the conditions for the mass control market in the universe and to destroy it finally by that.

By getting more trust points of races of the other universe, he can use consiousness upgrades from the other universe on the existing markets/planets. Using such upgrades can have risks if some conditions of a certain planet do not fit the requirement of an upgrade. Maybe the player has to perform other operations on the planet first to add a consiousness upgrade.

@ghost ghost assigned MKelm Jul 24, 2013
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