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drop in viewer #176
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Do you see any errors in the console? My guess is that you're getting an error telling you that you can't add a splat scene while another load is already in progress. The issue is this loop:
That would fire off multiple simultaneous calls to |
I fixed that. No errors and still nothing. Just a black screen with the objects I put inside it |
Other than that, I don't see anything wrong, it should work. For what it's worth I was able to take your above code and get it working by putting it inside a class (with minor tweaks):
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Even with your changes no luck. Not sure whats up with that. Ill keep looking into it I suppose. The only reason I want to do the drop in viewer is cause the splat is not a major part of what im doing. However, When im using the regular viewer, i must add a splat before I can see my scene. Is there a way to show the scene before adding the splat? |
Unfortunately the way it works right now is that the viewer won't start rendering anything until a splat scene has been loaded (that might change in a future update). Are you only using one single instance of |
Yep just the one renderer |
Any updates with this issue? Are you still having trouble with the drop-in renderer? |
I'm going to close this one for now, let me know if you're still having trouble using the drop-in viewer and I can re-open it. |
are there any gotchas with using the drop in viewer? I am trying to use it instead of the main variant but it seems when I do the scene does not display the splat at all.
My code is somewhat like this. I have made an engine class for managing the scene. But I put all the main code together in a single function below.
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