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  1. Maya API Node for interactive instancing of shapes along curves.

    Python 113 26

  2. Forked from CIS565-Fall-2017/Project3-CUDA-Path-Tracer

    A CUDA based, realtime interactive pathtracer

    CMake 26 2

  3. A signed distance function generator running inside Unity

    C# 111 15

  4. Forked from CIS700-Procedural-Graphics/Project5-Shaders

    A short animation based on "To the Moon", by Dunderpatrullen. Done with three.JS and WebGL.

    JavaScript 6 3

  5. A GPU implementation of a unified approach to grown structures, implemented with Vulkan

    C++ 44 3

  6. An open source implementation of "Position-Normal Distributions for Efficient Rendering of Specular Microstructure" in RenderMan

    C++ 9

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Contribution activity

January 2022

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