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AppleNim
AppleNim PublicThis program demonstrates how minimax AI algorithm can be used for finding best move in a Nim game.
C++
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CatmullRomSplinePath
CatmullRomSplinePath PublicScripts for moving a camera along a set of points in a Unity3d scene using Catmull Rom spline interpolation
C# 2
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GraphicsLabFramework
GraphicsLabFramework PublicA cross platform framework for implementing and studying basic algorithms in computer graphics.
C
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DCM
DCM PublicAn example of how a Unity3D game can be programmed for accepting commands over a LAN and perform actions on those commands.
C#
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PicturePuzzle
PicturePuzzle PublicA jigsaw puzzle game with support for MxN tiling of source image using Graphics Lab Framework
C 1
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