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  1. AppleNim AppleNim Public

    This program demonstrates how minimax AI algorithm can be used for finding best move in a Nim game.

    C++

  2. CatmullRomSplinePath CatmullRomSplinePath Public

    Scripts for moving a camera along a set of points in a Unity3d scene using Catmull Rom spline interpolation

    C# 2

  3. GraphicsLabFramework GraphicsLabFramework Public

    A cross platform framework for implementing and studying basic algorithms in computer graphics.

    C

  4. SWR SWR Public

    A simple wire frame renderer

    C++ 1

  5. DCM DCM Public

    An example of how a Unity3D game can be programmed for accepting commands over a LAN and perform actions on those commands.

    C#

  6. PicturePuzzle PicturePuzzle Public

    A jigsaw puzzle game with support for MxN tiling of source image using Graphics Lab Framework

    C 1